Thursday, November 18, 2010

Spore - Production


Spore is a multi-genre PC game by EA and Maxis released in 2008. Spore was known for popularizing procedural generation, a technology that allowed for simple creation of levels and settings. It also allowed the player to make their own creatures that interact with their world and the worlds of other players by uploading them to the world-wide game server.

The game had a reputation when it came to release dates. It was revealed at GDC 2005. After 3 consecutive years at E3 that predicted the release date in their respective years, it was finally released a few months after E3 2008. On September 1, 2008, Australian stores released the game to the public, several days before the US release on September the 5th.

Spore starts out a lot like Pac-man or snake, where the player eats their way to the top. The decisions made in this stage affect the rest of the game, and the same goes for the other phases of the game. The player will get different abilities and choices later in the game based on their diet for this part of the game. If they are herbivorous, they will become more peaceful. If they were carnivorous, they will become more aggressive.

The second phase of the game is similar to a 3rd person adventure game, with different abilities and encounters, and occasionally special missions. The player must gather enough experience throughout their travels to advance to the tribal stage.

The tribal stage functions like an RTS, with the player commanding multiple creatures and conquering other tribes. After this, the game progresses to the civilization stage, where the goal is the same, with a focus more on the RTS aspect.

The final stage is the space stage, where the player controls a spaceship and has adventures in space. The game is a massive open galaxy from that point on.


Blogger, By Guest. "The Play Forum » 2009 » May." Toy Reviews | Hot Wheels Games & Sets | Lego Games & Reviews | Time to Play. Web. 18 Nov. 2010. <http://timetoplaymag.com/playforum/2009/05/>.

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