Thursday, November 11, 2010

Command and Conquer 3: Kane's Wrath






Kane's Wrath is a Real-Time Strategy game for PC created in 2008. he game was developed by several different companies explained below. It is a sequel/prequel to the game Tiberium Wars, to which it is an expansion pack.

In Kane's Wrath, there are 3 factions: The Global Defense Initiative (GDI), The Brotherhood of NOD, and the Scrin Aliens. Each faction has different parts to it, with GDI focusing on direct technological superiority with powerful support powers, a vast assortment of powerful air units, and overall the more powerful military. NOD utilizes sneaky underhanded tactics like stealth and hit and run attacks. While they have a lackluster air fleet, their infantry are very powerful. The Scrin are an alien species in search of Tiberium, a mysterious crystal that grows on Earth ofter an impact by a strange asteroid. They focus on tactical victories, with a penchant for resource superiority, mind control, and teleportation. They can use massive tripod units a la War of the Worlds with forcefields as well as many other powerful vehicle units.

Kane's Wrath was developed by EA Los Angeles, a subsidiary of Electronic Arts (the publisher) as well as BreakAway games, an independent developer. Electronic Arts has since gutted and dissolved the Los Angeles branch, turning it into the EA Redwood branch and EALA branch. BreakAway now specializes in simulation games such as Pulse!! and Tropico.

 The game uses a tech tree based method of unlocking new units. The power plant unlocks the refinery, which unlocks the barracks, and so forth. If the player wants a sniper for example, they must build a barracks to build it with, a command post, and then an armory. This system saves the more powerful units for endgame matches.

Kane's Wrath is a game with an interesting history. Originally, the Command and Conquer series was created by Westwood studios. This company was bought out by EA, and the staff were put into EA Los Angeles. Kane's Wrath was the last project By EA Los Angeles.

Image above is a scanned poster.

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