Thursday, October 14, 2010

Gratuitous Space Battles - System Dynamics



Gratuitous Space Battles (or GSB for short) is a mix of tower defense and real time strategy developed by Positech Games for the PC in 2010. the game puts players in the position of an admiral commanding a fleet of spacecraft, trying to attack other spacecraft. GSB gives the character almost full control over their fleet, allowing them to not only customize their ships down to the last laser cannon, but it is also heavily moddable, which allows the player to create their own spacefaring, warmongering race of barbarians.

 The game is a fusion of normal tower defense gaming with real time strategic elements. Players create their fleet, place the ships on their side of the battlefield while staying inside the cost parameters, and begin the game. The player can give commands and behaviors to the ships before they begin the fight, but there is no interaction whatsoever after the game begins. The player can only watch their fleet battle with the enemy, and can see the fight happening similar to a real time strategy.

GSB has a market in-game that allows players to buy new factions, hulls, weapons and maps. You obtain currency by completing matches while staying below the set cost line. The less money you spend, the more money you get. This simple economy allows players to constantly improve their options and strategies.

Gratuitous Space Battles is a simple concept with a simple execution. It skips most of the immersive elements and focuses on gameplay entirely.

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