Thursday, October 28, 2010

Gotcha Force - Physical Prototype



Gotcha force is a cult classic Gamecube game released by Capcom in 2003. The game centers around a race of toy-sized robots trying to save their species. There are over 200 robots to choose from, and the player makes a team of them to fight an enemy team.

The game could have been prototyped using a turn based miniature RPG with different weapons, speeds, and abilities for each. Dice rolls could account for the player's accuracy and the field could be represented with paper or blocks.

The game has a class based unit system, with some units being knights, others gunman, and others ninjas. These classes have many variations, which leads to such a diverse selection of units for the player to choose. The player chooses 5 of the bots, or borgs as the game calls them, and battles against either the enemy team in splitscreen, or against an evil army in campaign. Some units are more expensive than others in terms of G-Energy. This energy is the currency of the game, and the more powerful units cost more G-Energy. The player is given only a set amount of GE to use each round. Resource management is key.

Gotcha Force was panned by critics, and received little to no advertising. While the game was unappreciated, it has become one of the most well known examples of an underrated game.

"Gotcha Force (Gamecube Games) Reviews." Reviews and Tests from the Best Sources Testfreaks Collects It All. Web. 29 Oct. 2010. <http://www.testfreaks.com/gamecube-games/gotcha-force/>.

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